Compare charting and data visualization approaches for Unreal Engine projects
Ready-to-use plugin with pre-built chart components accessible from blueprints.
Build charts using UMG canvas panels, images, and procedural drawing in blueprints.
Write custom C++ code for procedural mesh generation and rendering.
Embed web-based charting libraries (Chart.js, D3.js) using UE's web browser widget.
Generate 3D chart geometry using procedural mesh components in blueprints.
| Feature | Blueprint Plugin | Custom UMG | C++ | Web Browser | Procedural Mesh |
|---|---|---|---|---|---|
| Implementation Speed | |||||
| Performance | |||||
| Customization | |||||
| Learning Curve | Easy | Medium | Hard | Medium | Hard |
| Maintenance | Plugin updates | High effort | Medium effort | Web libs update | Medium effort |
| Cost | ~$20 one-time | Free (time cost) | Free (time cost) | Free | Free |
For 90% of projects, a Blueprint-based plugin like Fast Chart Widgets is the best choice. You get professional results in minutes instead of days, allowing you to focus on your game's unique features.
Only invest in custom C++ implementation if you need extreme performance optimization, have very specific requirements, or are building a reusable system for multiple projects.
Get started in minutes with Fast Chart Widgets
View Fast Chart Widgets