Maximize your 48-hour productivity with proper preparation
Set up a clean UE5 project with your preferred settings, plugins, and folder structure.
Collect reusable assets: landscapes, materials, blueprints, sounds, UI elements.
Do a mini 2-hour game jam practice run to verify your workflow.
Ensure you're on a stable UE5 version and all updates are installed.
Free up at least 50GB for project files, builds, and intermediate data.
Stock up on healthy snacks, meals, and caffeine for 48 hours of development.
Install In-Editor Task Manager or prepare Trello/Notion board.
Generate 5-10 quick game concepts that fit the theme.
Choose the most achievable idea with clearest gameplay loop.
List all features/assets needed. Prioritize as Must/Should/Could have.
Focus exclusively on making the game playable. No polish, no extras.
Replace greybox with actual assets, add sounds, improve visuals.
Add "should have" features if time permits. Cut ruthlessly if behind.
Focus on making what you have feel good. Fix critical bugs.
Create standalone build. Test on fresh machine if possible.
Write compelling description, add screenshots, explain controls.
Capture 30-60 seconds of exciting gameplay footage.
Upload final build with buffer time for upload speeds.
Download and play your submitted build to ensure it works.
Share on social media, thank collaborators, then SLEEP.
Print this page or save as PDF for your next game jam.