The Unreal asset market, measured.
We compile a continuous picture of the Unreal Engine asset marketplace — every listing, its price, its engine support and the questions buyers ask — and turn it into living dashboards, a monthly report, and single-chart data insights. No anecdotes. Just the numbers.
Catalogue growth
New listings per month and the cumulative catalogue
UE5 vs UE4 in new releases
Share of each month's new releases targeting UE5 vs UE4
Buyer demand by category
Buyer questions per listing — the clearest read on demand per unit of supply
Buyer-activity figures (questions, reviews and ratings) are complete through September 2024 and are shown unchanged for reference; later periods are not yet reflected in this metric.
Live dashboards
6 observatoriesThe Marketplace Observatory
Catalogue size, category mix, pricing, engine adoption, sellers and buyer demand — the whole marketplace at a glance, updated each reporting period.
The UE4 → UE5 Migration
UE5's takeover of new releases, the version mix the catalogue actually supports, and the proven UE4 back-catalogue still waiting to be modernised.
Pricing & Discounts
The typical price over time, how the catalogue spreads across price bands, and the relentless gravity of .99 price points.
The Demand Map
Buyer questions per listing by category — the clearest read on demand per unit of supply. Buyer-activity data is complete through September 2024.
The Creator Economy
Seller growth over time, how much each seller ships, and the most prolific names. The long tail is the story.
Across the Marketplaces
For assets sold on more than one store, how Unreal pricing compares — and the publishing rate of the broader 3D-asset ecosystem.
Market studies
2 deep dives · see all →The AI Era and the Unreal Marketplace
The catalogue was already growing exponentially before ChatGPT. What actually inflected in the AI era: output per seller rose ~60% (to 5.4 listings a year), a brand-new generative-AI niche appeared from nothing, and first-time sellers arrived faster than ever.
The VFX Market: What Sells, What Doesn't, and Where the Gaps Are
VFX is 4.6% of the catalogue (3,657 packs), typically priced at $19.98, 89% carry video, and new releases are 74% UE5.
Data insights
15 shorts · see all →Magic & arcane dominate VFX — but water, weather and sci-fi are wide open
Magic & arcane are the single biggest VFX sub-niche (561 packs); fluids, weather and sci-fi effects are far thinner.
89% of VFX packs ship with a video — and that's the whole game
89% of VFX listings embed a preview video, versus about 48% across the whole marketplace.
VFX went UE5-native faster than the rest of the marketplace
Recent new VFX releases are roughly 74% UE5 — ahead of the catalogue at large.
The same asset costs about 150% more on Unreal than elsewhere
Across 2,260 assets sold on two stores, the Unreal listing is typically 150% more expensive.
About these numbers
Every figure is drawn from the MythicLemon Marketplace Index — our own compiled dataset of the Unreal Engine asset ecosystem — and recomputed for each reporting period rather than sampled or estimated. Catalogue, pricing and engine coverage is complete through May 2026; buyer-activity coverage is complete through September 2024. Read the full methodology →