Monthly report · as of May 2022

The State of the Unreal Marketplace — May 2022

Our monthly read on what's selling, what isn't, and where the gaps are.

As of May 2022: 19,039 listings, median $19.99, UE5 now 13.7% of new releases.
19,039
Listings in the catalogue
▲ +3.0% month on month
560
New this month
▲ +14.1% vs prior month
$19.99
Median price
2.1% free
13.7%
UE5 in new releases
3.5% of catalogue
3,322
Active sellers
▲ +3.2% +102 new

The marketplace in May 2022

As of May 2022, the Unreal Engine asset marketplace held 19,039 listings from 3,322 sellers. The catalogue rose 45% over the year, with 560 new listings arriving in the month — new-release volume rose 25% year-on-year.

Every figure here is drawn from the MythicLemon Marketplace Index and recomputed for this reporting period — a snapshot of the marketplace as it stood at month-end, not a forecast.

Catalogue growth

New listings per month and the cumulative catalogue

as of May 2022
MonthNew listingsTotal catalogue
2014-0333
2014-0403
2014-0503
2014-0603
2014-0703
2014-0836
2014-09612
2014-10618
2014-111331
2014-121041
2015-011859
2015-021069
2015-03978
2015-041896
2015-0519115
2015-0618133
2015-0723156
2015-0820176
2015-0924200
2015-1026226
2015-1121247
2015-1219266
2016-0130296
2016-0245341
2016-0376417
2016-0454471
2016-0577548
2016-0672620
2016-0766686
2016-0873759
2016-0957816
2016-1062878
2016-1169947
2016-1244991
2017-01641055
2017-02551110
2017-03751185
2017-04431228
2017-05661294
2017-06571351
2017-07621413
2017-08251438
2017-091731611
2017-102141825
2017-111291954
2017-121182072
2018-012212293
2018-021662459
2018-031792638
2018-041752813
2018-052223035
2018-061603195
2018-072133408
2018-082943702
2018-091883890
2018-102604150
2018-111874337
2018-121514488
2019-011684656
2019-021634819
2019-032075026
2019-041995225
2019-052415466
2019-062485714
2019-072615975
2019-082126187
2019-091716358
2019-102316589
2019-111586747
2019-121446891
2020-011997090
2020-022467336
2020-032587594
2020-042247818
2020-054468264
2020-064438707
2020-073539060
2020-083789438
2020-094039841
2020-1041010251
2020-1137210623
2020-1232510948
2021-0142711375
2021-0238811763
2021-0353812301
2021-0441912720
2021-0544913169
2021-0641913588
2021-0747914067
2021-0848914556
2021-0948215038
2021-1053415572
2021-1153616108
2021-1240816516
2022-0146816984
2022-0251317497
2022-0349117988
2022-0449118479
2022-0556019039
Supply keeps compounding — the catalogue grows far faster than buyer attention. New listings per month and the cumulative catalogue.
MythicLemon Marketplace Index ↓ CSV

Supply is concentrated in one shelf

3d models dominate the catalogue at 58.0% of all listings (11,044 of 19,039). The next-largest categories — audio and materials — together account for a far smaller slice. Supply, in other words, keeps piling onto the single most crowded shelf in the store.

Catalogue by category

Share of the catalogue, by category

as of May 2022
CategoryListingsShare %
3D Models1104458
Audio287915.1
Materials13387
Game Systems11666.1
Tools & Plugins10485.5
VFX7093.7
Animation3772
UI2761.4
Game Templates1690.9
Smart Assets160.1
Environments110.1
Sprites & Flipbooks30
Tutorials30
More than half the store is a single category; everything else splits the rest. Share of the catalogue by category.
MythicLemon Marketplace Index ↓ CSV

Pricing barely moves

The median listing price sits at $19.99, with 2.1% of the catalogue given away free. These are low-consideration purchases settled on the listing page in seconds — being found and trusted at a glance matters more than a marginally lower price.

Typical price over time

Median and mean price of the catalogue, reconstructed for each month

as of May 2022
MonthMedian ($)Mean ($)
2018-0119.9927.51
2018-0219.9927.53
2018-0319.9927.29
2018-0419.9927.19
2018-0519.9927.34
2018-0619.9927.15
2018-0719.9927.24
2018-0819.9927.09
2018-0919.9927.28
2018-1019.9927.62
2018-1119.9927.67
2018-1219.9927.68
2019-0119.9927.62
2019-0219.9927.81
2019-0319.9927.85
2019-0419.9927.76
2019-0519.9928.1
2019-0619.9928.19
2019-0719.9928.06
2019-0819.9928.2
2019-0919.9928.29
2019-1019.9928.56
2019-1119.9928.78
2019-1219.9928.94
2020-0119.9928.99
2020-0219.9928.9
2020-0319.9928.83
2020-0419.9928.77
2020-0519.9928.9
2020-0619.9928.91
2020-0719.9929.05
2020-0819.9929.01
2020-0919.9929.22
2020-1019.9929.32
2020-1119.9929.38
2020-1219.9929.49
2021-0119.9929.57
2021-0219.9929.65
2021-0319.9929.73
2021-0419.9929.74
2021-0519.9929.75
2021-0619.9929.78
2021-0719.9929.99
2021-0819.9930.08
2021-0919.9929.98
2021-1019.9929.95
2021-1119.9930.08
2021-1219.9930.21
2022-0119.9930.34
2022-0219.9930.39
2022-0319.9930.47
2022-0419.9930.62
2022-0519.9930.83
The typical price has barely moved for years, even as supply multiplied. Median and mean price, reconstructed for each month.
MythicLemon Marketplace Index ↓ CSV

The engine is moving house

UE5 now accounts for 13.7% of recent new releases, while only 3.5% of the version-tagged catalogue overall is on UE5 — a large body of proven UE4 content sitting on a thinner UE5 shelf as studios upgrade. The fastest products to win are often UE4 winners with demonstrated demand, rebuilt cleanly for UE5.

UE5 vs UE4 in new releases

Share of each month's new releases targeting UE5 vs UE4

as of May 2022
MonthUE5 %UE4 %
2018-011.898.2
2018-021.298.8
2018-032.897.2
2018-049.190.9
2018-053.696.4
2018-061.998.1
2018-071.498.6
2018-081.498.6
2018-093.296.8
2018-103.196.9
2018-113.296.8
2018-120.799.3
2019-012.497.6
2019-022.597.5
2019-033.996.1
2019-04397
2019-052.597.5
2019-061.698.4
2019-073.496.6
2019-083.396.7
2019-092.997.1
2019-100.499.6
2019-113.296.8
2019-120.799.3
2020-01199
2020-023.396.7
2020-031.998.1
2020-044.595.5
2020-051.698.4
2020-061.698.4
2020-072.897.2
2020-082.497.6
2020-093.296.8
2020-102.497.6
2020-113.596.5
2020-122.297.8
2021-013.396.7
2021-023.196.9
2021-033.596.5
2021-042.497.6
2021-052.297.8
2021-062.697.4
2021-073.896.2
2021-083.396.7
2021-092.397.7
2021-10397
2021-114.395.7
2021-123.296.8
2022-012.197.9
2022-023.796.3
2022-035.194.9
2022-0414.185.9
2022-0520.979.1
New supply has decisively moved to UE5, while a proven UE4 back-catalogue lingers. UE5 vs UE4 share of each month's new releases.
MythicLemon Marketplace Index ↓ CSV

But buyers are looking elsewhere

Ranked by buyer questions per listing — the clearest demand signal the marketplace produces — the order nearly inverts the supply picture. Game Templates pull 36.6 questions per listing; 3d models pull just 2.5. The most crowded shelf is among the least asked-about, and the categories buyers interrogate hardest are comparatively thin on supply.

Buyer demand by category

Buyer questions per listing — the clearest read on demand per unit of supply

as of May 2022
CategoryListingsBuyer questionsQuestions / listing
Game Templates169618436.6
Tools & Plugins10481740716.6
Game Systems11661187910.2
UI27615125.5
Animation37718865
VFX70933454.7
3D Models11044277162.5
Materials133826482
Audio28798890.3
Demand inverts supply: the thin categories are the most asked-about. Buyer questions per listing, by category.
MythicLemon Marketplace Index ↓ CSV

What this means if you sell here

The strategy more or less writes itself: build where buyers are dense rather than where sellers are, make engine-version support explicit and current, and treat the questions buyers ask as a free product backlog. In a catalogue this large and this uniformly rated, being findable and being trusted is the whole game.

The catalogue, category by category

CategoryListingsShare
3D Models11,04458.0%
Audio2,87915.1%
Materials1,3387.0%
Game Systems1,1666.1%
Tools & Plugins1,0485.5%
VFX7093.7%
Animation3772.0%
UI2761.4%
Game Templates1690.9%
Smart Assets160.1%
Environments110.1%
Sprites & Flipbooks30.0%
Tutorials30.0%

Listings by category as of May 2022.

FAQ

How were these numbers produced?

They come from the MythicLemon Marketplace Index — our own compiled dataset of the Unreal Engine asset ecosystem — recomputed directly for this reporting period rather than sampled or estimated.

Why questions instead of reviews?

Reviews come from the small group who buy and then write something; questions come from a much larger crowd weighing a purchase, so they reveal demand with far less bias.

Coverage & method

An as-of snapshot computed from the MythicLemon Marketplace Index — the marketplace as it stood at month-end May 2022, not a forecast. Full methodology →

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